>Thanks, but that's not what I'm looking for. I really just want some code to execute when I drop a new control on a form. Kind of like a builder, but it's not. I don't want anybody to have to do *anything* except drop the control. No modifying the BUILDER.DBF, no making sure the Builder Lock is pressed, etc. I just want some Design Mode Only code to execute, that's all. Thanks again.
I think the class.init code runs when it's instantiated, even in design mode (i.e. we're not moving just cardboard cutouts, it's live frogs and eels). All you have to do is to know when you're in design mode (maybe by checking aSelObj() function?) and then run this from within the .init - the only obstacle is that this code is always there, even if you're not in design mode.