Paul,
If you really want to get fancy...
DECLARE integer sndPlaySound in winmm.dll string cSoundName, integer nmode
Then
sndPlaySnd("c:\windows\media\chimes.wav",17)
The 17 is asynchronous (sp?) Program keeps executing
a 16 is synchronous program waits
and a 4 in there will stop the currently playing sound
I think.. Play in the command window and see...
Ron Seidl
Independent Developer
VFP
"I'm playing in life's theater in anticipation of a great cast party!"