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Arcade Game Written in VFP
Message
Information générale
Forum:
Visual FoxPro
Catégorie:
Fonctions Windows API
Divers
Thread ID:
00531577
Message ID:
00531738
Vues:
32
>Yes George. THANKS!!
>
>I'm pretty weak in API stuff so I'll try to chew on this info for awhile. But if I understand you correctly, I should be able to use calls like:
>
>~SetWindowPos
>~SelectPalette
>~SelectObject
>Setdc
>Bitblt
>
>????
>
>Thanks again.

SelectPalette is part of GDI+, and I am, frankly, completely unfamilar with it. However, I don't think so after taking a quick glance. It seems to involve an object reference in C++, which VFP can't deal with. If recollection serves, it looks like the same type of code that was required when I wrote the Lnkfiles.dll.

SetDC I don't see in the Platform SDK.

The remainder, I'd say yes. In fact, I know I've used both SetWindowPos() and BitBlt() (the later can be found in the Obj2Bmp source code in the BmpMaker object. Or at least I think that's where it is).
George

Ubi caritas et amor, deus ibi est
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