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Arcade Game Written in VFP
Message
From
20/07/2001 17:44:59
 
General information
Forum:
Visual FoxPro
Category:
Windows API functions
Miscellaneous
Thread ID:
00531577
Message ID:
00533379
Views:
23
>Being an avid gamer and having written games in previous lives, I of course was naturally curious as to how a game would work written in VFP

I haven't done anything technically fancy, but I wrote a Pong game and Tetris game in VFP. Both pretty easily... and I thought Tetris would be a slower lot slower than how it actually ran. :-)
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