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Arcade Game Written in VFP
Message
 
 
To
22/07/2001 20:31:06
General information
Forum:
Visual FoxPro
Category:
Windows API functions
Miscellaneous
Thread ID:
00531577
Message ID:
00533739
Views:
44
Yeah! That makes a lot of sense! The important piece I was missing in my logic was checking for possible moves for the HUMAN player. I never got that far into it but the way you put it makes it a whole lot clearer as to the whole process. Hmm. May have to put the "arcade" game aside and work on the board game first. Ah, so many programs to write and so little time!

-Regards
Kevin Scott
kehvn@carolina.rr.com


Hey! It's not my fault. It's some General named Protection!
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