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How to tell if a node exists in a treeview
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Information générale
Forum:
Visual FoxPro
Catégorie:
Contrôles ActiveX en VFP
Titre:
How to tell if a node exists in a treeview
Divers
Thread ID:
00588046
Message ID:
00588046
Vues:
67
I have a method that rebuilds all the nodes in a treeview.

I save the currently selected node with:
SelectedKey = This.SelectedItem.Key
Then I clear all the nodes and rebuild the tree.

Then I want to reselect the Selected item with:
This.SelectedItem = This.Nodes[SelectedKey]
This.SelectedItem.ensurevisible
However sometimes the SelectedKey doesn't exist once the tree is rebuilt. Is there an easy way to determine that? I can't spin through all the keys because I build each branch dynamically as it is expanded. The only thing I've can think of is setting it, catching the error if it doesn't exist, and going on from there.

tia
Roi
'MCP' Visual FoxPro

In Rome, there was a poem.
About a dog, who found two bone.
He lick the one, he lick the other.
He went pyscho, he drop dead!
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