>>I have a method that rebuilds all the nodes in a treeview.
>>
>>I save the currently selected node with:
>>
SelectedKey = This.SelectedItem.Key
>>
>>Then I clear all the nodes and rebuild the tree.
>>
>>Then I want to reselect the Selected item with:
>>
This.SelectedItem = This.Nodes[SelectedKey]
>>This.SelectedItem.ensurevisible
>>
>>However sometimes the SelectedKey doesn't exist once the tree is rebuilt. Is there an easy way to determine that? I can't spin through all the keys because I build each branch dynamically as it is expanded. The only thing I've can think of is setting it, catching the error if it doesn't exist, and going on from there.
>>
>>tia
CORRECTED
>Roi,
>
>Try
>
>IF TYPE('THIS.Nodes(SelectedKey)') = 'O'
>
> This.SelectedItem = This.Nodes[SelectedKey]
> This.SelectedItem.ensurevisible
>
>ENDIF
>
>Dan