>Compiler constants act kinda wierd sometimes. I've found that if I change the value in an include file and then recompile, it retains the old value. The only work around I had was to change the name of the constant, recompile it, and then change it back if I wanted to. this may have been a bug with 3.0, I dunno. It was as if the compiler was caching previous values or something...
Try to use a CLEAR PROG in command window before you recompile. I used a lot the #include for the file containing the constants and I never had problems. The only thing I don't like is that if the included file is very large it slows down seriously the compilation.
Previous
Reply
View the map of this thread
View the map of this thread starting from this message only
View all messages of this thread
View all messages of this thread starting from this message only