>>"In ancient Persia there lived a Sultan who had an only daughter..." (Game "Prince of Persia - 2", introductory screen).
>>
>>How could such a disaster ever happen?
>>
>>Hilmar.
>
>My guess would be that people who could "help" were too afraid of him. :)
I meant another type of disaster: the fact that the game designers placed a Sultan (rather than a Shah) on the throne of ancient Persia.
Hilmar.
Difference in opinions hath cost many millions of lives: for instance, whether flesh be bread, or bread be flesh; whether whistling be a vice or a virtue; whether it be better to kiss a post, or throw it into the fire... (from Gulliver's Travels)