>>>There's one more benefit of a score. It tells people at MS something about the 'irritation factor' of a bug. The perception of developers ("I hate this bug" versus "I don't mind so much") is perhaps even more important than the 'objective' severity of that bug.
>>
>>Severity is pretty much cut and dried. Either it crashes the system or causes data loss or it doesn't. We can work around those bugs that don't exhibit these features. I think that simply counting the "hits" on a particular problem might be far more beneficial,
>
>A score on a scale also implies a hit. So, how can it be less beneficial?? I wonder why you keep opposed to the idea of a scale. It's also not really more complicated to implement.
I'm talking about frequency. A scale on severity is different. It's fairly easy to determine severity. Frequency is another issue altogether. It's just my opinion, and I'm entitled to it, as you are to your opinion.
I know of at least one bug (and I'd be pretty sure that there are others) that's so obscure that I may be one of the few people outside the Fox team that's aware of it. It existed in 6.0 and still exists in 7.0, and I doubt that it will be fixed in Toledo, because there are now other ways to accomplish the same thing.
George
Ubi caritas et amor, deus ibi est