>One way to handle adding properties to SCATTERed objects may be to approach this from the other side. You can replace the native SCATTER command with your own function MYSCATTER which may work on any area
Hi, Nick. Thanks!
It´s exactly this approach I was doing after gave up of AddProp.Fll. :)
but, instead of using a Session baseclass, I´m using a Relation baseclass. :)
Claudio Lassala