Level Extreme platform
Subscription
Corporate profile
Products & Services
Support
Legal
Français
Capturing gamepad signal
Message
 
 
To
31/05/2002 13:30:14
General information
Forum:
Visual FoxPro
Category:
Other
Miscellaneous
Thread ID:
00663556
Message ID:
00663761
Views:
21
>Does anybody know how to read, from VFP, the input of a gamepad, that is, which button was pressed ? The gamepad may be connected to the game port or USB port.

It would probably be tough to do without implementing a message queue, which will be a substantial performance hit in VFP. However, you might take a look at the joySetCapture and related functions.
Mike Stewart
Previous
Reply
Map
View

Click here to load this message in the networking platform