>private void oContextMenu_Popup(object sender, System.EventArgs e) >{ > this.oContextMenu.MenuItems.Clear(); > MenuItem oItem; > > switch (this.oTree.SelectedID) > { > case "First Tree Item" : > oItem = new MenuItem("First Stuff To Do"); > oItem.Click += new System.EventHandler(this.oMenu_Handler); > this.oContextMenu.MenuItems.Add(oItem); > > oItem = new MenuItem("More First Stuff To Do"); > oItem.Click += new System.EventHandler(this.oMenu_Handler); > this.oContextMenu.MenuItems.Add(oItem); > > break; > > case "Second Tree Item" : > oItem = new MenuItem("Second Stuff To Do"); > oItem.Click += new System.EventHandler(this.oMenu_Handler); > this.oContextMenu.MenuItems.Add(oItem); > > oItem = new MenuItem("More Second Stuff To Do"); > oItem.Click += new System.EventHandler(this.oMenu_Handler); > this.oContextMenu.MenuItems.Add(oItem); > > break; > } >} > >private void oMenu_Handler(object sender, System.EventArgs e) >{ > MenuItem item = (MenuItem)sender; > > switch (item.Text) > { > case "First Stuff To Do" : > //etc. > break; > } >} >>