>>Personally, I would say 'Developer's Guide'.
>
>:^) Well I've been reading that!
>
>I guess I was looking for a more real-world example. The docs are good for explaining the concepts and they are good at describing the details but the "in between" part of development doesn't seem to be covered too well (to me).
>
>Maybe I just need to take apart the Tastraders example code. Is that a good example or another case of quick and dirty a la the wizards?
>
>Thanks,
>Frank
Tastraders is good example. I'm sorry that couldn't provide much help here, it's really question of personal preferences how to learn.
Edward Pikman
Independent Consultant