>Dale,
>
>I can suggest a workaround. Create another layer on both client and server ends, dedicating a control on each end for the messaging. Send your broadcast using UDP on another port.
What about the Winsock ports? Are they reserved - can more than one be used, or is the same one used - and contolled by who last instanciated the final tier in the loop?
>
>BTW, I have also seen this and your wait states of whatever form seem a fact of life. Will it be fixed? I doubt it...
>
>>Does anyone have a solution to get around this problem without the slow wait states, and does anyone know if this issue will be fixed in the next version of VFP?
>>
>>Thanks,
>>Dale
Imagination is more important than knowledge