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OOP and team work
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Forum:
Visual FoxPro
Category:
Object Oriented Programming
Miscellaneous
Thread ID:
00839274
Message ID:
00849350
Views:
24
>>John,
>>
>>One of the things that OOP causes to happen is a big shift in where we spent our time developing. The shift is from coding to designing. In oop we need to spend alot of time designing the interfaces that our objects will expose and use. We need to really seriuoously work to insure that these interfaces cover all of the issues our objects need to address.
>>
>>Once these interfaces are desgned we need to begin coding to the int3erfaces even if the objects we are calling on do not yet exist. One of the reasons you are feeling the pressure right now is that you have a development team that wants to start coding and they don't know what the interfaces will be. These people and you need to spend a good deal of time figuring out what the interfaces will be and designing the system before the coding actually starts.
>
>
>
>Excellent advice as always, Mr. B.
>
>Do you ever find yourself fighting the temptation to jump ahead to the coding phase? I have to admit I often do. I know that isn't the right way to do it and usually fight down the urge, but even after years of OOP development I still want to start slinging code so I can see some concrete results. Don't get me wrong, I'm not saying that's the right way. I have learned the hard way that insufficient or sloppy design winds up biting you in the butt big time later on. I'm just saying the desire to start coding prematurely is still there and wondering if this happens to others as well.
>
>Mike

You should take a look at this, you might find it helpful....("Scrum Programming")
http://www.controlchaos.com/
ICQ 10556 (ya), 254117
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