> snip <
I could guess that the creation and destruction of the objects is causing memory to become fragmented over time. Creating them once and leaving them there until you are really done with them would be a more solid approach (at least as far as internal memory management goes).
Let me ask Edward Johnson's question again. Is there a low level API that compacts the heap and would that fix this problem of memory fragmentation.
Previous
Next
Reply
View the map of this thread
View the map of this thread starting from this message only
View all messages of this thread
View all messages of this thread starting from this message only