Nick,
Well if you want 10,000 objects you ain't going to get them for free. *g*
If you can describe a little bit about what you are trying to do we might have some other alternatives for you to try.
>Thanks Sergey/David, I was hoping that wasn't the case, no wonder it was so fast. Putting the createObject inside the loop slows performance too much. Oh well back to the drawing board again.