Hi All,
During my fun at subclassing all the MM objects(boy there are alot of them....)
Everytime i create a new component class it adds a Dispose method to it, do i need this method or can i remove it?
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}