Fabio,
Make up your mind, on one hand you talk about createobject() and then the other you mix in AddObject(). Two fundamentally different things between the way the added objects can behave. Your own member array is actually more overhead as well considering that the native Objects[] collection exists.
>>Fabio, Fabio, Fabio,
>>
>>A array doesn't make any difference at all. Those objects will not participate in the event loop, and thus not useful in Miroslav's case.
>>
>>>David, david
>>>
>>>I have written
arrays of members!
>>>Know you of what i speak?
>
>This is a Arrays of members:
>
>THIS.AddProperty('member['+LTRIM(STR(m.tnObjects))+']')
>for tnObjects = 1 to tnObjects
> this.AddObject('member[' + LTRIM(STR(m.tnObjects))+']', 'classname')
>next i
>
>Now you known it.