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Ctl32_statusbar new version 3 released
Message
General information
Forum:
Visual FoxPro
Category:
Classes - VCX
Miscellaneous
Thread ID:
01120603
Message ID:
01161114
Views:
20
Thanks Sergey. I have already got informed by Carlos. I downloaded and tested it sometime earlier. I am glad that the problem is not found in the new version. Carlos has done a great job.

Ben


>The new version CTL32_Statusbar and CTL32_Progressbar classes that addresses the problem has been released VFP StatusBar and ProgressBar, a SednaX Project File #29808
>
>>Thanks for your CTL32_Statusbar and CTL32_Progressbar classes. They are excellent add-ons to VFP. Here I'd like to report a problem after putting them into use in one of our applications.
>>
>>I got user complaints as follows:
>>1. The application runs slower and slower
>>2. After running the application for a period of time, it fails to redraw its objects or is completely out of order.
>>
>>I confirm the problem by running the following test code. In my tests, time consumed by one pass of the progressbar movement will increase gradually. When it is run over a number of passes (850 in my Virtual PC test and more in non-Virtual PC tests), the progressbar disappears completely.
>>
>>This seems to a problem of the _Screen.StatusBar.ProgressBar.Visible=... lines because skipping these lines solves (or at least delays) the problem.
>>
><snip>
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