Mirium Liskin in VFP Advisor suggests that VFP base classes are subclassed to objects with a "_" prefix, which in turn are used by the wizards and the component gallery.
She suggests that since the base classes are bound to change, and the "_objname" subclasses may also change, that the way to roll your own mods are to subclass the base classes yourself and then to modify the parent classes of the "_objname" stuff to point to yours.
Do I understand this properly?
Doesn't this mean that when the first patch comes out with new "_objname" classes defined, you'll have to redefine each one again to point to a new parent?
TIA
Kogo Michael Hogan
"Pinky, are you pondering what I'm pondering?"
I think so Brain, but "Snowball for Windows"?
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