Step into: Stepping over non-user code 'System.Windows.RoutedEventArgs.InvokeHandler' >Step into: Stepping over non-user code 'System.Windows.UIElement.RaiseEventImpl' >Step into: Stepping over non-user code 'System.Windows.ReverseInheritProperty.FirePropertyChangeInAncestry' >Step into: Stepping over non-user code 'System.Windows.ReverseInheritProperty.OnOriginValueChanged' >Step into: Stepping over non-user code 'System.Windows.Input.MouseDevice.ChangeMouseOver' >Step into: Stepping over non-user code 'System.Windows.Input.MouseDevice.PreProcessInput' >Step into: Stepping over non-user code 'System.Windows.Input.InputManager.ProcessStagingArea' >Step into: Stepping over non-user code 'System.Windows.Input.InputProviderSite.ReportInput' >Step into: Stepping over non-user code 'System.Windows.Interop.HwndMouseInputProvider.ReportInput' >Step into: Stepping over non-user code 'System.Windows.Interop.HwndMouseInputProvider.FilterMessage' >Step into: Stepping over non-user code 'System.Windows.Interop.HwndSource.InputFilterMessage' >Step into: Stepping over non-user code 'MS.Win32.HwndWrapper.WndProc' >Step into: Stepping over non-user code 'MS.Win32.HwndSubclass.DispatcherCallbackOperation' >Step into: Stepping over non-user code 'System.Windows.Threading.ExceptionWrapper.InternalRealCall' >Step into: Stepping over non-user code 'System.Windows.Threading.ExceptionWrapper.TryCatchWhen' >Step into: Stepping over non-user code 'System.Windows.Threading.Dispatcher.InvokeImpl' >Step into: Stepping over non-user code 'MS.Win32.HwndSubclass.SubclassWndProc' >Step into: Stepping over non-user code 'System.Windows.Threading.Dispatcher.PushFrameImpl'Only thing I can think of is that something is swallowing it in there......