>>>>>>>>I'll help Nick, George. I'm a dark beer drinker myself (well, that and tequila).
>>>>>>>>
>>>>>>>Hi Bonnie,
>>>>>>>
>>>>>>>Just have one for me, guys. I'll be thinking about ya.:-)
>>>>>>
>>>>>>.... or two, or three, or .... :-)
>>>>>
>>>>>One tequila, two tequila, three tequila, floor! ;)
>>>>
>>>>Ah, Fred, you floor me. Or is that =FLOOR(lnTequilas)< g >.
>>>
>>>No, the following code example should be correct, assuming you've previously instantiated the Fred object:
>>>
>>>
DO WHILE Fred.drinks.count < 3
>>> oJustOneMore = NEWOBJECT('Tequila.shot')
>>> Fred.drinks.add(oJustOneMore)
>>> oJustOneMore = NULL
>>>ENDDO
>>>SEEK floor
>>>
>>
>>Sorry, but it's been my experience with Tequila.Shot there is no such thing as oJustOneMore ! ;)
>
>Sure there is - the shot object doesn't instantiate if the content of the server's tequila.bottles.item("open").shots.count reaches 0, or the Fred object's cash and credit properties are empty...
But that's when the oGoodFriends.BuyNextRound event usually kicks in. Hmm, maybe thats not such a great idea... < SEG >