David
,
>Larry,
>
>>>Ugh.. definitions.. <g>
>>>
>>>Well, I had read your description where you asserted that each component in a stateless environment must be able to, in my words, survive on its own. Doesn't that also imply that it can pick up where it left off - whether you use tokens or some other method(s) to keep track of a transaction in progress?
>>>
>>>If so I'd want to say that MSMQ/Queued Components are, in so many words, stateless.
>>>
>>>Am I making sense or just plain confused? <g>
>>
>>Sure you're making sense....sortof. ;-)
>>
>>Yes MSMQ/Queued Components are stateless. And yes, statelessness is a requirement of disconnected components. But the converse is not true.
>>
>>Logical Example
>>A dog is a mammal.
>>I am a mammal.
>>Am I a dog? No. (no comments from the peanut gallery).
>
>Sounds like fuzzy logic to me =)
>
>Much like :
>
>The moon is round
>A beach ball is round...
>Therefore, the moon is a beachball =)
>
>>Mammal and statelessness are base attributes. Am I making sense?
So, does that mean that a schoolbus going to a high school game might have several beachballs hanging out its window? <g>
Best,
DD
A man is no fool who gives up that which he cannot keep for that which he cannot lose.
Everything I don't understand must be easy!
The difficulty of any task is measured by the capacity of the agent performing the work.