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Capturing gamepad signal
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À
31/05/2002 13:30:14
Information générale
Forum:
Visual FoxPro
Catégorie:
Autre
Divers
Thread ID:
00663556
Message ID:
00663761
Vues:
20
>Does anybody know how to read, from VFP, the input of a gamepad, that is, which button was pressed ? The gamepad may be connected to the game port or USB port.

It would probably be tough to do without implementing a message queue, which will be a substantial performance hit in VFP. However, you might take a look at the joySetCapture and related functions.
Mike Stewart
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